
If you're looking for an awesome addition to your User Experience (UX) team, you've come to the right place!
I am an Interface Designer that loves creative problem solving. I use research, analysis, and empathy to design modern human-centered interfaces that are intuitive, effective, and visually engaging. I also bring development knowledge that helps bridge design and implementation, ensuring projects are delivered smoothly.
I graduated with a Masters Degree in Human-Computer Interaction from the Georgia Institute of Technology in May 2013. While there, I specialized in Computing (wireframing and prototyping interactive designs). Since then, I’ve worked across a variety of industries, always driven by a desire to improve the user experience through thoughtful design.
ABOUT ME
MY RESUME
Download my resume.
Contact me to gain access to my portfolio.
“My heart belongs to the details. I actually always found them to be more important than the big picture. Nothing works without details. They are everything, the baseline of quality.”

MY SKILLS
“...what I do have are a very particular set of skills; skills I have acquired over a very long career...”
Wireframes, Prototyping, & Visual Design
Adobe XD - High fidelity wireframes and rapid prototyping
Axure - High fidelity wireframes and interaction prototyping
Balsamiq - Low fidelity wireframes and rapid prototypes
Excalidraw - Collaborative low fidelity wireframing
Adobe Photoshop - High fidelity mockups
Adobe Illustrator - Icon design, style guides
Adobe InDesign - Style guides, requirements documentation
Figma - Wireframes and rapid prototyping
Human Factors & User Research
Usability Testing - Concept/system evaluation done by performing tasks with users
Accessibility Assessments - Ensuring designs or systems are usable across varying abilities
Contextual Inquiry - Interviewing and observing users in their real environments
Task Analyses - Steps, goals, and pain points associated with user tasks
Heuristic Evaluations - Expert system evaluation based on pre-established principles
Journey Mapping - Visual timelines of user interactions across a process
Interviews (Structured/Unstructured) - In depth conversations about novel or existing systems
Personas - Representations of user types to guide design decisions
Front End DevelopmenT (BASICS)
HTML/HTML5 - Structured page content
CSS/CSS3 - Page styling (including colors, fonts, and sizes), responsive design
WordPress (PHP) - theme development and modification of available content
JQuery/Javascript - Page level and between page interactions
Other
Presentation Creation - Creation of clear, effective presentation slides
Public Speaking - Information presentation in large group settings
Info Visualization - Creation of clear meaningful visuals that support decision making
Quality Assurance - Reviewing products to ensure final experience matches intent
Microsoft Office Suite - Word, Excel, PowerPoint power user
Computer Preference - Windows & Apple power user
Phone Preference - Android power user, familiarity with iOS
B.S. Computer Science - Georgia Institute of Technology - May 2011
M.S. Human-Computer Interaction - Georgia Institute of Technology - May 2013
FORMAL Education
Continued Education
I take classes to stay up to date on the latest developments in Software Development, Interface Design and Human Centered Design.
LinkedIn Learning - Classes to improve front end dev skills
Udemy - Classes to improve front end dev skills
Udacity - App development classes
Nielsen Norman Group - Courses in the UX Certification series
Coursera - Google UX Design certificate courses
FUN
If you read this far, you may be interested in the other things I do for fun. I do a LOT of puzzles, have an extensive LEGO collection, read dystopian and psychological thrillers, sew clothes, and play video games. I’m usually covered in dog hair or glitter glue and will never say no to french fries.
Interested in contacting me?